org.qt-project.qtquick3d.682
qtquick3d

# Qt Quick 3D

Qt Quick 3D Graphics Requirements

Qt Quick 3D Architecture

Qt Quick 3D Scenes with 2D Content

Programmable Materials, Effects, Geometry, and Texture data

Balsam Asset Import Tool

## Optimizing 3D Assets

Exporting from Maya

Exporting from Blender

Exporting from 3D Studio Max

Exporting from Modo

Physically Based Rendering

Using Image-Based Lighting

Antialiasing best practices

Qt Quick 3D Introduction with glTF Assets

Build-time materials

Skeletal animation

Morphing Animation

Instanced Rendering

Level of detail

Custom Material Editor

Lightmaps and Global Illumination

Shadow Mapping

Instancer Tool

## Qt Quick 3D Xr

Supported Headsets

Getting Started With Meta Quest 3

Getting Started With Apple Vision Pro

Qt Quick 3D Xr QML Types

Qt Quick 3D - XR Simple Example

Upgrading from Qt 5

Reference - Helpers QML Types

Reference - Asset Utility QML Types

Reference - Particles3D QML Types

## Examples

Hello Qt Quick 3D Example

Qt Quick 3D - Antialiasing Example

Qt Quick 3D - Baked Lightmap Example

Qt Quick 3D - Custom Effect Example

Qt Quick 3D - Custom Geometry Example

Qt Quick 3D - Custom Instanced Rendering

Qt Quick 3D - Custom Materials Example

Qt Quick 3D - Custom Morphing Animation

Qt Quick 3D - Custom Shaders Example

Qt Quick 3D - Dynamic Model Creation Example

Qt Quick 3D - HelloCube Example

Qt Quick 3D - Instanced Rendering Example

Qt Quick 3D - Introduction

Qt Quick 3D - Level of Detail Helper Example

Qt Quick 3D - Lights Example

Qt Quick 3D - Morphing Example

Qt Quick 3D - Offline Shaders Example

Qt Quick 3D - Particles 3D Testbed Example

Qt Quick 3D - Picking example

Qt Quick 3D - Principled Material Example

Qt Quick 3D - Procedural Texture Example

Qt Quick 3D - Quick Ball Example

Qt Quick 3D - Quick Items Example

Qt Quick 3D - Reflection Probes Example

Qt Quick 3D - RuntimeLoader Example

Qt Quick 3D - Scene Effects Example

Qt Quick 3D - Screen Space Reflections Example

Qt Quick 3D - Simple Fog Example

Qt Quick 3D - Simple Skinning Example

Qt Quick 3D - Stencil Outline Extension Example

Qt Quick 3D - Sub-mesh Example

Qt Quick 3D - View3D Example

Qt Quick 3D - Volumetric Rendering Example

Qt Quick 3D - XR Freeform Teleportation Example

Qt Quick 3D - XR Simple Example

Qt Quick 3D - XR Simple Input Example

Qt Quick 3D - XR Simple Touch Example

Qt Quick 3D - XR Spatial Anchors Example

Virtual Assistant

## QML Types

### RuntimeLoader Type Reference

List of all members

### BakedLightmap Type Reference

List of all members

### Buffer Type Reference

List of all members

### BufferInput Type Reference

List of all members

### Camera Type Reference

List of all members

### Command Type Reference

List of all members

### CubeMapTexture Type Reference

List of all members

### CustomCamera Type Reference

List of all members

### CustomMaterial Type Reference

List of all members

### DebugSettings Type Reference

List of all members

### DefaultMaterial Type Reference

List of all members

### DirectionalLight Type Reference

List of all members

### Effect Type Reference

List of all members

### AdditiveColorGradient Type Reference

List of all members

### Blur Type Reference

List of all members

### BrushStrokes Type Reference

List of all members

### ChromaticAberration Type Reference

List of all members

### ColorMaster Type Reference

List of all members

### DepthOfFieldHQBlur Type Reference

List of all members

### Desaturate Type Reference

List of all members

### DistortionRipple Type Reference

List of all members

### DistortionSphere Type Reference

List of all members

### DistortionSpiral Type Reference

List of all members

### EdgeDetect Type Reference

List of all members

### Emboss Type Reference

List of all members

### Flip Type Reference

List of all members

### Fxaa Type Reference

List of all members

### GaussianBlur Type Reference

List of all members

### HDRBloomTonemap Type Reference

List of all members

### MotionBlur Type Reference

List of all members

### SCurveTonemap Type Reference

List of all members

### Scatter Type Reference

List of all members

### TiltShift Type Reference

List of all members

### Vignette Type Reference

List of all members

### FileInstancing Type Reference

List of all members

### Fog Type Reference

List of all members

### FrustumCamera Type Reference

List of all members

### Geometry Type Reference

List of all members

### AxisHelper Type Reference

List of all members

### DebugView Type Reference

List of all members

### ExtendedSceneEnvironment Type Reference

List of all members

### GridGeometry Type Reference

List of all members

### HeightFieldGeometry Type Reference

List of all members

Obsolete members

### InfiniteGrid Type Reference

List of all members

### InstanceModel Type Reference

List of all members

### InstanceRange Type Reference

List of all members

### InstanceRepeater Type Reference

List of all members

### LodManager Type Reference

List of all members

### LookAtNode Type Reference

List of all members

### OrbitCameraController Type Reference

List of all members

### ProceduralMesh Type Reference

List of all members

### ProceduralMeshSubset Type Reference

List of all members

### ProceduralSkyTextureData Type Reference

List of all members

### ProceduralTextureData Type Reference

List of all members

### RandomInstancing Type Reference

List of all members

### WasdController Type Reference

List of all members

### InstanceList Type Reference

List of all members

### InstanceListEntry Type Reference

List of all members

### Instancing Type Reference

List of all members

### Joint Type Reference

List of all members

### Light Type Reference

List of all members

Obsolete members

### Lightmapper Type Reference

List of all members

### Loader3D Type Reference

List of all members

### Material Type Reference

List of all members

### Model Type Reference

List of all members

### MorphTarget Type Reference

List of all members

### Node Type Reference

List of all members

### Object3D Type Reference

List of all members

### OrthographicCamera Type Reference

List of all members

### Affector3D Type Reference

List of all members

### Attractor3D Type Reference

List of all members

### Direction3D Type Reference

List of all members

### DynamicBurst3D Type Reference

List of all members

### EmitBurst3D Type Reference

List of all members

### Gravity3D Type Reference

List of all members

### LineParticle3D Type Reference

List of all members

### ModelBlendParticle3D Type Reference

List of all members

### ModelParticle3D Type Reference

List of all members

### Particle3D Type Reference

List of all members

### ParticleAbstractShape3D Type Reference

List of all members

### ParticleCustomShape3D Type Reference

List of all members

### ParticleEmitter3D Type Reference

List of all members

### ParticleModelShape3D Type Reference

List of all members

### ParticleShape3D Type Reference

List of all members

### ParticleSystem3D Type Reference

List of all members

### ParticleSystem3DLogging Type Reference

List of all members

### PointRotator3D Type Reference

List of all members

### Repeller3D Type Reference

List of all members

### ScaleAffector3D Type Reference

List of all members

### SpriteParticle3D Type Reference

List of all members

### SpriteSequence3D Type Reference

List of all members

### TargetDirection3D Type Reference

List of all members

### TrailEmitter3D Type Reference

List of all members

### VectorDirection3D Type Reference

List of all members

### Wander3D Type Reference

List of all members

### Pass Type Reference

List of all members

### PerspectiveCamera Type Reference

List of all members

### PointLight Type Reference

List of all members

### PrincipledMaterial Type Reference

List of all members

### Quaternion Type Reference

List of all members

### QuaternionAnimation Type Reference

List of all members

### ReflectionProbe Type Reference

List of all members

### RenderExtension Type Reference

List of all members

### RenderStats Type Reference

List of all members

### Repeater3D Type Reference

List of all members

### ResourceLoader Type Reference

List of all members

### SceneEnvironment Type Reference

List of all members

### SetUniformValue Type Reference

List of all members

### Shader Type Reference

List of all members

### Skeleton Type Reference

List of all members

### Skin Type Reference

List of all members

### SpecularGlossyMaterial Type Reference

List of all members

### SpotLight Type Reference

List of all members

### Texture Type Reference

List of all members

### TextureData Type Reference

List of all members

### TextureInput Type Reference

List of all members

### View3D Type Reference

List of all members

### XrCamera Type Reference

List of all members

### XrController Type Reference

List of all members

### XrErrorDialog Type Reference

List of all members

### XrHandModel Type Reference

List of all members

### XrInputAction Type Reference

List of all members

### XrItem Type Reference

List of all members

### XrOrigin Type Reference

List of all members

### XrRuntimeInfo Type Reference

List of all members

### XrSpatialAnchor Type Reference

List of all members

### XrSpatialAnchorListModel Type Reference

List of all members

### XrView Type Reference

List of all members

### XrVirtualMouse Type Reference

List of all members

## C++ Classes

QQuick3D Class Reference

### QSSGRhiGraphicsPipelineState Class Reference

List of all members

images/AA-GeometryAliasing.png
images/AA-ReflectionAliasing.png
images/AA-TextureAliasing.png
images/IBL-sphere-metallic-rough-directional-light.png
images/IBL-sphere-metallic-rough-environment-light.png
images/IBL-sphere-metallic-smooth-directional-light.png
images/IBL-sphere-metallic-smooth-environment-light-exposure.png
images/IBL-sphere-metallic-smooth-environment-light-horizon.png
images/IBL-sphere-metallic-smooth-environment-light-orientation.png
images/IBL-sphere-metallic-smooth-environment-light.png
images/IBL-sphere-rough-directional-light.png
images/IBL-sphere-rough-environment-light.png
images/IBL-sphere-smooth-directional-light.png
images/IBL-sphere-smooth-environment-light-exposure.png
images/IBL-sphere-smooth-environment-light-horizon.png
images/IBL-sphere-smooth-environment-light-orientation.png
images/IBL-sphere-smooth-environment-light.png
images/MaterialEditor-export.png
images/MaterialEditor-main.png
images/MaterialEditor-output.png
images/MaterialEditor-preview.jpg
images/MaterialEditor-properties.png
images/MaterialEditor-uniforms.png
images/MaterialEditor-vertex.png
images/VirtualAssistantHome.png
images/aa_disabled.jpg
images/aa_fxaa.jpg
images/aa_msaa_high.jpg
images/aa_ssaa_high.jpg
images/aa_temporal_default.jpg
images/antialiasing-example.png
images/arrow_bc.png
images/assetintro_balsamui_convert.jpg
images/assetintro_balsamui_open.jpg
images/assetintro_balsamui_options.jpg
images/assetintro_balsamui_startup.jpg
images/assetintro_empty.jpg
images/assetintro_sponza_dir.jpg
images/assetintro_sponza_first.jpg
images/assetintro_sponza_ibl.jpg
images/assetintro_sponza_ibl_2.jpg
images/assetintro_sponza_out.jpg
images/assetintro_sponza_second.jpg
images/assetintro_suzanne_cube.jpg
images/assetintro_suzanne_debugview.jpg
images/assetintro_suzanne_debugview_2.jpg
images/assetintro_suzanne_debugview_3.jpg
images/assetintro_suzanne_debugview_4.jpg
images/assetintro_suzanne_first.jpg
images/assetintro_suzanne_morelight.jpg
images/assetintro_suzanne_override.jpg
images/axishelper.jpg
images/bakedlightmap-example.jpg
images/bgrContent.png
images/blender.jpg
images/btn_next.png
images/btn_prev.png
images/bullet_dn.png
images/bullet_sq.png
images/customeffect-example.jpg
images/customgeometry-example.jpg
images/custominstancing.jpg
images/custommaterial-example.jpg
images/custommaterial_cylinder.png
images/custommorphing.png
images/customshaders-example.jpg
images/debugsettings_basecolor.jpg
images/debugsettings_default.jpg
images/debugsettings_diffuse.jpg
images/debugsettings_metalness.jpg
images/debugsettings_normals.jpg
images/debugsettings_roughness.jpg
images/debugsettings_specular.jpg
images/debugsettings_wireframe.jpg
images/directionallight-1.png
images/directionallight-2.png
images/dragon.jpg
images/dynamiccreation-example.png
images/effect_additive_color_gradient.png
images/effect_blur.png
images/effect_brush_strokes.png
images/effect_chromatic_aberration.png
images/effect_color_master.png
images/effect_depth_of_field_hq_blur.png
images/effect_desaturate.png
images/effect_distortion_ripple.png
images/effect_distortion_sphere.png
images/effect_distortion_spiral.png
images/effect_edge_detect.png
images/effect_emboss.png
images/effect_flip.png
images/effect_fxaa.png
images/effect_gaussian_blur.png
images/effect_hdr_bloom_tonemap.png
images/effect_intro_1.png
images/effect_intro_2.png
images/effect_intro_3.png
images/effect_motion_blur.png
images/effect_scatter.png
images/effect_scurve_graph.png
images/effect_scurve_tonemap.png
images/effect_tilt_shift.png
images/effect_vignette.png
images/export-blender-enable-fbx-addon.png
images/export-blender-fbx-axis.png
images/export-blender1.png
images/export-blender2.png
images/export-blender3.png
images/export-blender4.png
images/export-blender5.png
images/export-blender6.png
images/export-colladaMax01.png
images/export-colladaMax02.png
images/export-colladaMaya01.png
images/export-colladaMaya02.png
images/export-colladaMaya03.png
images/export-colladaMaya04.png
images/export-colladaModo01.png
images/export-colladaModo02.png
images/extendedsceneenvironment_aa.jpg
images/extendedsceneenvironment_brightness_at_4.jpg
images/extendedsceneenvironment_brightness_contrast_saturation_at_1.jpg
images/extendedsceneenvironment_coloradj.jpg
images/extendedsceneenvironment_colorgrade.jpg
images/extendedsceneenvironment_contrast_at_4.jpg
images/extendedsceneenvironment_dof.jpg
images/extendedsceneenvironment_dof_15_blur.jpg
images/extendedsceneenvironment_dof_no_blur.jpg
images/extendedsceneenvironment_fog.jpg
images/extendedsceneenvironment_glow.jpg
images/extendedsceneenvironment_glow_additive.jpg
images/extendedsceneenvironment_glow_disabled.jpg
images/extendedsceneenvironment_glow_intensity_025.jpg
images/extendedsceneenvironment_glow_intensity_125.jpg
images/extendedsceneenvironment_glow_level4_strength15_intensity1_bloom0.jpg
images/extendedsceneenvironment_glow_level4_strength15_intensity1_bloom05.jpg
images/extendedsceneenvironment_glow_levels_1.jpg
images/extendedsceneenvironment_glow_levels_1_2.jpg
images/extendedsceneenvironment_glow_levels_1_2_3.jpg
images/extendedsceneenvironment_glow_levels_1_2_3_4.jpg
images/extendedsceneenvironment_glow_replace.jpg
images/extendedsceneenvironment_glow_screen.jpg
images/extendedsceneenvironment_glow_softlight.jpg
images/extendedsceneenvironment_glow_strength_05.jpg
images/extendedsceneenvironment_glow_strength_15.jpg
images/extendedsceneenvironment_lensflare.jpg
images/extendedsceneenvironment_lensflare_0_blur.jpg
images/extendedsceneenvironment_lensflare_30_blur.jpg
images/extendedsceneenvironment_lensflare_bias_031.jpg
images/extendedsceneenvironment_lensflare_bias_081.jpg
images/extendedsceneenvironment_lensflare_default_dirt.jpg
images/extendedsceneenvironment_lensflare_default_noise.jpg
images/extendedsceneenvironment_lensflare_default_texture.jpg
images/extendedsceneenvironment_lensflare_dirt_off.jpg
images/extendedsceneenvironment_lensflare_dirt_on.jpg
images/extendedsceneenvironment_lensflare_distortion_0.jpg
images/extendedsceneenvironment_lensflare_distortion_15.jpg
images/extendedsceneenvironment_lensflare_ghostcount_16.jpg
images/extendedsceneenvironment_lensflare_ghostcount_2.jpg
images/extendedsceneenvironment_lensflare_ghostdispersal_025.jpg
images/extendedsceneenvironment_lensflare_ghostdispersal_090.jpg
images/extendedsceneenvironment_lensflare_scale_20_bias_081.jpg
images/extendedsceneenvironment_lensflare_scale_2_bias_081.jpg
images/extendedsceneenvironment_lensflare_starburst_off.jpg
images/extendedsceneenvironment_lensflare_starburst_on.jpg
images/extendedsceneenvironment_lut_invert.jpg
images/extendedsceneenvironment_lut_texture_used_for_invert.jpg
images/extendedsceneenvironment_saturation_at_4.jpg
images/extendedsceneenvironment_ssao.jpg
images/extendedsceneenvironment_tonemap.jpg
images/extendedsceneenvironment_tonemap_aces.jpg
images/extendedsceneenvironment_tonemap_exposure_05.jpg
images/extendedsceneenvironment_tonemap_exposure_8.jpg
images/extendedsceneenvironment_tonemap_filmic.jpg
images/extendedsceneenvironment_tonemap_hejldawson.jpg
images/extendedsceneenvironment_tonemap_linear.jpg
images/extendedsceneenvironment_tonemap_none.jpg
images/extendedsceneenvironment_tonemap_sharpness_0.jpg
images/extendedsceneenvironment_tonemap_sharpness_1.jpg
images/extendedsceneenvironment_tonemap_whitepoint_01.jpg
images/extendedsceneenvironment_tonemap_whitepoint_1.jpg
images/extendedsceneenvironment_vignette.jpg
images/extendedsceneenvironment_vignette_radius_5.jpg
images/extendedsceneenvironment_vignette_radius_default.jpg
images/extendedsceneenvironment_vignette_red.jpg
images/extendedsceneenvironment_vignette_strength_10.jpg
images/extendedsceneenvironment_vignette_strength_15.jpg
images/extendedsceneenvironment_with_fxaa.jpg
images/extendedsceneenvironment_without_fxaa.jpg
images/fog.jpg
images/fog_color_1.jpg
images/fog_color_2.jpg
images/fog_density_015.jpg
images/fog_density_095.jpg
images/fog_depthnear_higher.jpg
images/fog_depthnear_lower.jpg
images/fog_height_least_y_bigger.jpg
images/fog_height_least_y_smaller.jpg
images/gridgeometry.jpg
images/hellocube.png
images/helloqtquick3d.jpg
images/home.png
images/ico_note.png
images/ico_note_attention.png
images/ico_out.png
images/instancing.jpg
images/intro.png
images/inverseBindPoses.png
images/inverseBindPoses2.png
images/jointinfo.png
images/jointinfo2.png
images/lightmap_noise_denoised.jpg
images/lightmap_noise_original.jpg
images/lightmap_simple_all.jpg
images/lightmap_simple_none.jpg
images/lightmap_sponza_indirect.jpg
images/lightmap_sponza_none.jpg
images/lights-example.webp
images/lod_balsamui.png
images/lodhelper-example.jpg
images/lodmanager_diagram.png
images/logo.png
images/madewithqt.png
images/morphing.png
images/offlineshaders-example.jpg
images/orthographiccamera.png
images/partialderivatives.png
images/particles3d-loggingview.jpg
images/particles3d-settings.jpg
images/particles3d-snowing.jpg
images/particles3d-testbed.jpg
images/pbr_example.jpg
images/perspectivecamera.png
images/picking-example.png
images/pointlight-1.png
images/pointlight-2.png
images/pointlight-3.png
images/principledmaterial-example.png
images/proceduraltexture-example.jpg
images/qtquick3d-postprocess-graph.drawio.svg
images/qtquick3d-rendergraph.drawio.svg
images/quick2d-3d-1.jpg
images/quick2d-3d-2.jpg
images/quick2d-3d-3.jpg
images/quick2d-3d-4.jpg
images/quick2d-3d-5.jpg
images/quick3d-custmat-tex1-anim.gif
images/quick3d-custmat-tex2-anim.gif
images/quick3d-custom-blend.jpg
images/quick3d-custom-chained-effect-anim.gif
images/quick3d-custom-color1.jpg
images/quick3d-custom-color2.jpg
images/quick3d-custom-color3.jpg
images/quick3d-custom-cube1-small.jpg
images/quick3d-custom-cube1.jpg
images/quick3d-custom-cube2-anim.gif
images/quick3d-custom-cube3-anim.gif
images/quick3d-custom-cube4.jpg
images/quick3d-custom-cube5.jpg
images/quick3d-custom-cube6.jpg
images/quick3d-custom-cube7-anim.gif
images/quick3d-custom-cube8.jpg
images/quick3d-custom-cube9.jpg
images/quick3d-custom-depth-anim.gif
images/quick3d-custom-effect-section-scene.jpg
images/quick3d-custom-effect1.jpg
images/quick3d-custom-effect2.jpg
images/quick3d-custom-first-effect-anim.gif
images/quick3d-custom-geom.jpg
images/quick3d-custom-heightmap.png
images/quick3d-custom-mat1.jpg
images/quick3d-custom-mat2.jpg
images/quick3d-custom-normalmap.jpg
images/quick3d-custom-points.jpg
images/quick3d-custom-screen.jpg
images/quick3d-custom-tex.jpg
images/quick3d-custom-tex3.jpg
images/quick3d-custom-tex4.jpg
images/quick3d-custom-unshaded-anim.gif
images/quick3d-custom-unshaded1.jpg
images/quick3d-custom-varying-map.png
images/quick3d-custom-varying1.jpg
images/quick3d-graphics-stack.drawio.svg
images/quick3d-principled-qt5.png
images/quick3d-principled-qt6.png
images/quick3d-pssm.webp
images/quickball-ball.png
images/quickball-example.jpg
images/quickball-world.png
images/quickitems-example.png
images/reflectionprobes-example.jpg
images/runtimeloader-example.jpg
images/runtimeloader-normals.jpg
images/sceneeffects-example.jpg
images/sceneenvironment_ao_distance_1.jpg
images/sceneenvironment_ao_distance_5.jpg
images/sceneenvironment_ao_full_strength.jpg
images/sceneenvironment_ao_half_strength.jpg
images/sceneenvironment_ao_off.jpg
images/sceneenvironment_ao_softness_default.jpg
images/sceneenvironment_ao_softness_half.jpg
images/sceneenvironment_background_color.jpg
images/sceneenvironment_background_ibl.jpg
images/sceneenvironment_background_transparent.jpg
images/sceneenvironment_lightprobe.jpg
images/sceneenvironment_lightprobe_2.jpg
images/sceneenvironment_lightprobe_null.jpg
images/sceneenvironment_lightprobe_null_2.jpg
images/sceneenvironment_lightprobe_proceduralsky.jpg
images/sceneenvironment_lightprobe_transparent.jpg
images/sceneenvironment_lightprobe_transparent_2.jpg
images/screenspacereflections-example.jpg
images/shadows-0csm-3csm.webp
images/shadows-bias.webp
images/shadows-hard-soft.webp
images/shadows-low-high-resolution.webp
images/shadows-near-far.webp
images/shadows-point-light.webp
images/shadows-seam.webp
images/shadows-shadow-no-shadow.webp
images/shadows-spot-light.webp
images/simplefog.jpg
images/skinning.png
images/specular_aa_off.jpg
images/specular_aa_on.jpg
images/spheremap.png
images/spotlight-1.png
images/spotlight-2.png
images/stencil_outline.jpg
images/submeshes-example.png
images/submeshes-example1.png
images/submeshes-example2.png
images/vertexinfo.png
images/view3d-example.png
images/volumeraycaster.webp
images/xr_development.webp
images/xranchors-example.jpg
images/xrfreeformteleportation-example.jpg
images/xrinput-example.jpg
images/xrsimple-example.jpg
images/xrtouch-example.jpg
qml-bounds.html
qml-pickresult.html
qml-qtquick3d-assetutils-runtimeloader-members.html
qml-qtquick3d-assetutils-runtimeloader.html
qml-qtquick3d-bakedlightmap-members.html
qml-qtquick3d-bakedlightmap.html
qml-qtquick3d-buffer-members.html
qml-qtquick3d-buffer.html
qml-qtquick3d-bufferinput-members.html
qml-qtquick3d-bufferinput.html
qml-qtquick3d-camera-members.html
qml-qtquick3d-camera.html
qml-qtquick3d-command-members.html
qml-qtquick3d-command.html
qml-qtquick3d-cubemaptexture-members.html
qml-qtquick3d-cubemaptexture.html
qml-qtquick3d-customcamera-members.html
qml-qtquick3d-customcamera.html
qml-qtquick3d-custommaterial-members.html
qml-qtquick3d-custommaterial.html
qml-qtquick3d-debugsettings-members.html
qml-qtquick3d-debugsettings.html
qml-qtquick3d-defaultmaterial-members.html
qml-qtquick3d-defaultmaterial.html
qml-qtquick3d-directionallight-members.html
qml-qtquick3d-directionallight.html
qml-qtquick3d-effect-members.html
qml-qtquick3d-effect.html
qml-qtquick3d-effects-additivecolorgradient-members.html
qml-qtquick3d-effects-additivecolorgradient.html
qml-qtquick3d-effects-blur-members.html
qml-qtquick3d-effects-blur.html
qml-qtquick3d-effects-brushstrokes-members.html
qml-qtquick3d-effects-brushstrokes.html
qml-qtquick3d-effects-chromaticaberration-members.html
qml-qtquick3d-effects-chromaticaberration.html
qml-qtquick3d-effects-colormaster-members.html
qml-qtquick3d-effects-colormaster.html
qml-qtquick3d-effects-depthoffieldhqblur-members.html
qml-qtquick3d-effects-depthoffieldhqblur.html
qml-qtquick3d-effects-desaturate-members.html
qml-qtquick3d-effects-desaturate.html
qml-qtquick3d-effects-distortionripple-members.html
qml-qtquick3d-effects-distortionripple.html
qml-qtquick3d-effects-distortionsphere-members.html
qml-qtquick3d-effects-distortionsphere.html
qml-qtquick3d-effects-distortionspiral-members.html
qml-qtquick3d-effects-distortionspiral.html
qml-qtquick3d-effects-edgedetect-members.html
qml-qtquick3d-effects-edgedetect.html
qml-qtquick3d-effects-emboss-members.html
qml-qtquick3d-effects-emboss.html
qml-qtquick3d-effects-flip-members.html
qml-qtquick3d-effects-flip.html
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