// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
// SPDX-License-Identifier: BSD-3-Clause
/**
 * @class   vtkGenericAdaptorCell
 * @brief   defines cell interface
 *
 * In VTK, spatial-temporal data is defined in terms of a dataset which is
 * composed of cells. The cells are topological entities over which an
 * interpolation field is applied. Cells are defined in terms of a topology
 * (e.g., vertices, lines, triangles, polygons, tetrahedra, etc.), points
 * that instantiate the geometry of the cells, and interpolation fields
 * (in the general case one interpolation field is for geometry, the other
 * is for attribute data associated with the cell).
 *
 * Currently most algorithms in VTK use vtkCell and vtkDataSet, which make
 * assumptions about the nature of datasets, cells, and attributes. In
 * particular, this abstraction assumes that cell interpolation functions
 * are linear, or products of linear functions. Further, VTK implements
 * most of the interpolation functions. This implementation starts breaking
 * down as the complexity of the interpolation (or basis) functions
 * increases.
 *
 * vtkGenericAdaptorCell addresses these issues by providing more general
 * abstraction for cells. It also adopts modern C++ practices including using
 * iterators. The vtkGenericAdaptorCell is designed to fit within the adaptor
 * framework; meaning that it is meant to adapt VTK to external simulation
 * systems (see the GenericFiltering/README.html).
 *
 * Please note that most cells are defined in terms of other cells (the
 * boundary cells). They are also defined in terms of points, which are
 * not the same as vertices (vertices are a 0-D cell; points represent a
 * position in space).
 *
 * Another important concept is the notion of DOFNodes. These concept
 * supports cell types with complex interpolation functions. For example,
 * higher-order p-method finite elements may have different functions on each
 * of their topological features (edges, faces, region). The coefficients of
 * these polynomial functions are associated with DOFNodes. (There is a
 * single DOFNode for each topological feature.) Note that from this
 * perspective, points are used to establish the topological form of the
 * cell; mid-side nodes and such are considered DOFNodes.
 *
 * @sa
 * vtkGenericDataSet
 */

#ifndef vtkGenericAdaptorCell_h
#define vtkGenericAdaptorCell_h

#include "vtkCommonDataModelModule.h" // For export macro
#include "vtkObject.h"

VTK_ABI_NAMESPACE_BEGIN
class vtkLine;
class vtkTetra;
class vtkPoints;
class vtkVertex;
class vtkTriangle;
class vtkCellData;
class vtkPointData;
class vtkCellArray;
class vtkDoubleArray;
class vtkGenericCellIterator;
class vtkIncrementalPointLocator;
class vtkContourValues;
class vtkImplicitFunction;
class vtkGenericCellTessellator;
class vtkGenericAttributeCollection;
class vtkGenericAttribute;
class vtkGenericPointIterator;
class vtkIdList;
class vtkOrderedTriangulator;
class vtkPolygon;
class vtkUnsignedCharArray;
class vtkQuad;
class vtkHexahedron;
class vtkWedge;
class vtkPyramid;

class VTKCOMMONDATAMODEL_EXPORT vtkGenericAdaptorCell : public vtkObject
{
public:
  vtkTypeMacro(vtkGenericAdaptorCell, vtkObject);
  void PrintSelf(ostream& os, vtkIndent indent) override;

  /**
   * Unique identification number of the cell over the whole
   * data set. This unique key may not be contiguous.
   */
  virtual vtkIdType GetId() = 0;

  /**
   * Does `this' a cell of a dataset? (otherwise, it is a boundary cell)
   */
  virtual int IsInDataSet() = 0;

  /**
   * Return the type of the current cell.
   * \post (result==VTK_HIGHER_ORDER_EDGE)||
   * (result==VTK_HIGHER_ORDER_TRIANGLE)||
   * (result==VTK_HIGHER_ORDER_TETRAHEDRON)
   */
  virtual int GetType() = 0;

  /**
   * Return the topological dimension of the current cell.
   * \post valid_result: result>=0 && result<=3
   */
  virtual int GetDimension() = 0;

  /**
   * Return the interpolation order of the geometry.
   * \post positive_result: result>=0
   */
  virtual int GetGeometryOrder() = 0;

  /**
   * Does the cell have a non-linear interpolation for the geometry?
   * \post definition: result==(GetGeometryOrder()==1)
   */
  int IsGeometryLinear();

  /**
   * Return the interpolation order of attribute `a' on the cell
   * (may differ by cell).
   * \pre a_exists: a!=0
   * \post positive_result: result>=0
   */
  virtual int GetAttributeOrder(vtkGenericAttribute* a) = 0;

  /**
   * Return the index of the first point centered attribute with the highest
   * order in `ac'.
   * \pre ac_exists: ac!=0
   * \post valid_result: result>=-1 && result<ac->GetNumberOfAttributes()
   */
  virtual int GetHighestOrderAttribute(vtkGenericAttributeCollection* ac);

  /**
   * Does the attribute `a' have a non-linear interpolation?
   * \pre a_exists: a!=0
   * \post definition: result==(GetAttributeOrder()==1)
   */
  vtkTypeBool IsAttributeLinear(vtkGenericAttribute* a);

  /**
   * Is the cell primary (i.e. not composite) ?
   */
  virtual int IsPrimary() = 0;

  /**
   * Return the number of corner points that compose the cell.
   * \post positive_result: result>=0
   */
  virtual int GetNumberOfPoints() = 0;

  /**
   * Return the number of boundaries of dimension `dim' (or all dimensions
   * greater than 0 and less than GetDimension() if -1) of the cell.
   * When \a dim is -1, the number of vertices is not included in the
   * count because vertices are a special case: a vertex will have
   * at most a single field value associated with it; DOF nodes may have
   * an arbitrary number of field values associated with them.
   * \pre valid_dim_range: (dim==-1) || ((dim>=0)&&(dim<GetDimension()))
   * \post positive_result: result>=0
   */
  virtual int GetNumberOfBoundaries(int dim = -1) = 0;

  /**
   * Accumulated number of DOF nodes of the current cell. A DOF node is
   * a component of cell with a given topological dimension. e.g.: a triangle
   * has 4 DOF: 1 face and 3 edges. An hexahedron has 19 DOF:
   * 1 region, 6 faces, and 12 edges.

   * The number of vertices is not included in the
   * count because vertices are a special case: a vertex will have
   * at most a single field value associated with it; DOF nodes may have
   * an arbitrary number of field values associated with them.
   * \post valid_result: result==GetNumberOfBoundaries(-1)+1
   */
  virtual int GetNumberOfDOFNodes() = 0;

  /**
   * Return the points of cell into `it'.
   * \pre it_exists: it!=0
   */
  virtual void GetPointIterator(vtkGenericPointIterator* it) = 0;

  /**
   * Create an empty cell iterator. The user is responsible for deleting it.
   * \post result_exists: result!=0
   */
  VTK_NEWINSTANCE
  virtual vtkGenericCellIterator* NewCellIterator() = 0;

  /**
   * Return the `boundaries' cells of dimension `dim' (or all dimensions
   * less than GetDimension() if -1) that are part of the boundary of the cell.
   * \pre valid_dim_range: (dim==-1) || ((dim>=0)&&(dim<GetDimension()))
   * \pre boundaries_exist: boundaries!=0
   */
  virtual void GetBoundaryIterator(vtkGenericCellIterator* boundaries, int dim = -1) = 0;

  ///@{
  /**
   * Number of cells (dimension>boundary->GetDimension()) of the dataset
   * that share the boundary `boundary' of `this'.
   * `this' IS NOT INCLUDED.
   * \pre boundary_exists: boundary!=0
   * \pre real_boundary: !boundary->IsInDataSet()
   * \pre cell_of_the_dataset: IsInDataSet()
   * \pre boundary: HasBoundary(boundary)
   * \post positive_result: result>=0
   */
  virtual int CountNeighbors(vtkGenericAdaptorCell* boundary) = 0;
  virtual void CountEdgeNeighbors(int* sharing) = 0;
  ///@}

  /**
   * Put into `neighbors' the cells (dimension>boundary->GetDimension())
   * of the dataset that share the boundary `boundary' with this cell.
   * `this' IS NOT INCLUDED.
   * \pre boundary_exists: boundary!=0
   * \pre real_boundary: !boundary->IsInDataSet()
   * \pre cell_of_the_dataset: IsInDataSet()
   * \pre boundary: HasBoundary(boundary)
   * \pre neighbors_exist: neighbors!=0
   */
  virtual void GetNeighbors(vtkGenericAdaptorCell* boundary, vtkGenericCellIterator* neighbors) = 0;

  /**
   * Compute the closest boundary of the current sub-cell `subId' for point
   * `pcoord' (in parametric coordinates) in `boundary', and return whether
   * the point is inside the cell or not. `boundary' is of dimension
   * GetDimension()-1.
   * \pre positive_subId: subId>=0
   */
  virtual int FindClosestBoundary(
    int subId, double pcoords[3], vtkGenericCellIterator*& boundary) = 0;

  /**
   * Is `x' inside the current cell? It also evaluates parametric coordinates
   * `pcoords', sub-cell id `subId' (0 means primary cell), distance squared
   * to the sub-cell in `dist2' and closest corner point `closestPoint'.
   * `dist2' and `closestPoint' are not evaluated if `closestPoint'==0.
   * If a numerical error occurred, -1 is returned and all other results
   * should be ignored.
   * \post valid_result: result==-1 || result==0 || result==1
   * \post positive_distance: result!=-1 implies (closestPoint!=0 implies
   * dist2>=0)
   */
  virtual int EvaluatePosition(
    const double x[3], double* closestPoint, int& subId, double pcoords[3], double& dist2) = 0;

  /**
   * Determine the global coordinates `x' from sub-cell `subId' and parametric
   * coordinates `pcoords' in the cell.
   * \pre positive_subId: subId>=0
   * \pre clamped_pcoords: (0<=pcoords[0])&&(pcoords[0]<=1)&&(0<=pcoords[1])
   * &&(pcoords[1]<=1)&&(0<=pcoords[2])&&(pcoords[2]<=1)
   */
  virtual void EvaluateLocation(int subId, double pcoords[3], double x[3]) = 0;

  /**
   * Interpolate the attribute `a' at local position `pcoords' of the cell into
   * `val'.
   * \pre a_exists: a!=0
   * \pre a_is_point_centered: a->GetCentering()==vtkPointCentered
   * \pre clamped_point: pcoords[0]>=0 && pcoords[0]<=1 && pcoords[1]>=0 &&
   * pcoords[1]<=1 && pcoords[2]>=0 && pcoords[2]<=1
   * \pre val_exists: val!=0
   * \pre valid_size: sizeof(val)==a->GetNumberOfComponents()
   */
  virtual void InterpolateTuple(vtkGenericAttribute* a, double pcoords[3], double* val) = 0;

  /**
   * Interpolate the whole collection of attributes `c' at local position
   * `pcoords' of the cell into `val'. Only point centered attributes are
   * taken into account.
   * \pre c_exists: c!=0
   * \pre clamped_point: pcoords[0]>=0 && pcoords[0]<=1 && pcoords[1]>=0 &&
   * pcoords[1]<=1 && pcoords[2]>=0 && pcoords[2]<=1
   * \pre val_exists: val!=0
   * \pre valid_size: sizeof(val)==c->GetNumberOfPointCenteredComponents()
   */
  virtual void InterpolateTuple(
    vtkGenericAttributeCollection* c, double pcoords[3], double* val) = 0;

  /**
   * Generate a contour (contouring primitives) for each `values' or with
   * respect to an implicit function `f'. Contouring is performed on the
   * scalar attribute (`attributes->GetActiveAttribute()'
   * `attributes->GetActiveComponent()').  Contouring interpolates the
   * `attributes->GetNumberOfattributesToInterpolate()' attributes
   * `attributes->GetAttributesToInterpolate()'.  The `locator', `verts',
   * `lines', `polys', `outPd' and `outCd' are cumulative data arrays over
   * cell iterations: they store the result of each call to Contour():
   * - `locator' is a points list that merges points as they are inserted
   * (i.e., prevents duplicates).
   * - `verts' is an array of generated vertices
   * - `lines' is an array of generated lines
   * - `polys' is an array of generated polygons
   * - `outPd' is an array of interpolated point data along the edge (if
   * not-nullptr)
   * - `outCd' is an array of copied cell data of the current cell (if
   * not-nullptr)
   * `internalPd', `secondaryPd' and `secondaryCd' are initialized by the
   * filter that call it from `attributes'.
   * - `internalPd' stores the result of the tessellation pass: the
   * higher-order cell is tessellated into linear sub-cells.
   * - `secondaryPd' and `secondaryCd' are used internally as inputs to the
   * Contour() method on linear sub-cells.
   * Note: the CopyAllocate() method must be invoked on both `outPd' and
   * `outCd', from `secondaryPd' and `secondaryCd'.

   * NOTE: `vtkGenericAttributeCollection *attributes' will be replaced by a
   * `vtkInformation'.

   * \pre values_exist: (values!=0 && f==0) || (values==0 && f!=0)
   * \pre attributes_exist: attributes!=0
   * \pre tessellator_exists: tess!=0
   * \pre locator_exists: locator!=0
   * \pre verts_exist: verts!=0
   * \pre lines_exist: lines!=0
   * \pre polys_exist: polys!=0
   * \pre internalPd_exists: internalPd!=0
   * \pre secondaryPd_exists: secondaryPd!=0
   * \pre secondaryCd_exists: secondaryCd!=0
   */
  virtual void Contour(vtkContourValues* values, vtkImplicitFunction* f,
    vtkGenericAttributeCollection* attributes, vtkGenericCellTessellator* tess,
    vtkIncrementalPointLocator* locator, vtkCellArray* verts, vtkCellArray* lines,
    vtkCellArray* polys, vtkPointData* outPd, vtkCellData* outCd, vtkPointData* internalPd,
    vtkPointData* secondaryPd, vtkCellData* secondaryCd);

  /**
   * Cut (or clip) the current cell with respect to the contour defined by
   * the `value' or the implicit function `f' of the scalar attribute
   * (`attributes->GetActiveAttribute()',`attributes->GetActiveComponent()').
   * If `f' exists, `value' is not used. The output is the part of the
   * current cell which is inside the contour.  The output is a set of zero,
   * one or more cells of the same topological dimension as the current
   * cell. Normally, cell points whose scalar value is greater than "value"
   * are considered inside. If `insideOut' is on, this is reversed.  Clipping
   * interpolates the `attributes->GetNumberOfattributesToInterpolate()'
   * attributes `attributes->GetAttributesToInterpolate()'.  `locator',
   * `connectivity', `outPd' and `outCd' are cumulative data arrays over cell
   * iterations: they store the result of each call to Clip():
   * - `locator' is a points list that merges points as they are inserted
   * (i.e., prevents duplicates).
   * - `connectivity' is an array of generated cells
   * - `outPd' is an array of interpolated point data along the edge (if
   * not-nullptr)
   * - `outCd' is an array of copied cell data of the current cell (if
   * not-nullptr)
   * `internalPd', `secondaryPd' and `secondaryCd' are initialized by the
   * filter that call it from `attributes'.
   * - `internalPd' stores the result of the tessellation pass: the
   * higher-order cell is tessellated into linear sub-cells.
   * - `secondaryPd' and `secondaryCd' are used internally as inputs to the
   * Clip() method on linear sub-cells.
   * Note: the CopyAllocate() method must be invoked on both `outPd' and
   * `outCd', from `secondaryPd' and `secondaryCd'.

   * NOTE: `vtkGenericAttributeCollection *attributes' will be replaced by a
   * `vtkInformation'.

   * \pre attributes_exist: attributes!=0
   * \pre tessellator_exists: tess!=0
   * \pre locator_exists: locator!=0
   * \pre connectivity_exists: connectivity!=0
   * \pre internalPd_exists: internalPd!=0
   * \pre secondaryPd_exists: secondaryPd!=0
   * \pre secondaryCd_exists: secondaryCd!=0
   */
  virtual void Clip(double value, vtkImplicitFunction* f, vtkGenericAttributeCollection* attributes,
    vtkGenericCellTessellator* tess, int insideOut, vtkIncrementalPointLocator* locator,
    vtkCellArray* connectivity, vtkPointData* outPd, vtkCellData* outCd, vtkPointData* internalPd,
    vtkPointData* secondaryPd, vtkCellData* secondaryCd);

  /**
   * Is there an intersection between the current cell and the ray (`p1',`p2')
   * according to a tolerance `tol'? If true, `x' is the global intersection,
   * `t' is the parametric coordinate for the line, `pcoords' are the
   * parametric coordinates for cell. `subId' is the sub-cell where
   * the intersection occurs.
   * \pre positive_tolerance: tol>0
   */
  virtual int IntersectWithLine(double p1[3], double p2[3], double tol, double& t, double x[3],
    double pcoords[3], int& subId) = 0;

  /**
   * Compute derivatives `derivs' of the attribute `attribute' (from its
   * values at the corner points of the cell) given sub-cell `subId' (0 means
   * primary cell) and parametric coordinates `pcoords'.
   * Derivatives are in the x-y-z coordinate directions for each data value.
   * \pre positive_subId: subId>=0
   * \pre clamped_pcoords: (0<=pcoords[0])&&(pcoords[0]<=1)&&(0<=pcoords[1])
   * &&(pcoords[1]<=1)&&(0<=pcoords[2])%%(pcoords[2]<=1)
   * \pre attribute_exists: attribute!=0
   * \pre derivs_exists: derivs!=0
   * \pre valid_size: sizeof(derivs)>=attribute->GetNumberOfComponents()*3
   */
  virtual void Derivatives(
    int subId, double pcoords[3], vtkGenericAttribute* attribute, double* derivs) = 0;

  /**
   * Compute the bounding box of the current cell in `bounds' in global
   * coordinates.
   * THREAD SAFE
   */
  virtual void GetBounds(double bounds[6]) = 0;

  /**
   * Return the bounding box of the current cell in global coordinates.
   * NOT THREAD SAFE
   * \post result_exists: result!=0
   * \post valid_size: sizeof(result)>=6
   */
  virtual double* GetBounds();

  /**
   * Return the bounding box diagonal squared of the current cell.
   * \post positive_result: result>=0
   */
  virtual double GetLength2();

  /**
   * Get the center of the current cell (in parametric coordinates) and place
   * it in `pcoords'.  If the current cell is a composite, the return value
   * is the sub-cell id that the center is in.  \post valid_result:
   * (result>=0) && (IsPrimary() implies result==0)
   */
  virtual int GetParametricCenter(double pcoords[3]) = 0;

  /**
   * Return the distance of the parametric coordinate `pcoords' to the
   * current cell.  If inside the cell, a distance of zero is returned. This
   * is used during picking to get the correct cell picked. (The tolerance
   * will occasionally allow cells to be picked who are not really
   * intersected "inside" the cell.)  \post positive_result: result>=0
   */
  virtual double GetParametricDistance(const double pcoords[3]) = 0;

  /**
   * Return a contiguous array of parametric coordinates of the corrner points
   * defining the current cell. In other words, (px,py,pz, px,py,pz, etc..) The
   * coordinates are ordered consistent with the definition of the point
   * ordering for the cell. Note that 3D parametric coordinates are returned
   * no matter what the topological dimension of the cell.
   * \post valid_result_exists: ((IsPrimary()) && (result!=0)) ||
   * ((!IsPrimary()) && (result==0))
   * result!=0 implies sizeof(result)==GetNumberOfPoints()
   */
  virtual double* GetParametricCoords() = 0;

  /**
   * Tessellate the cell if it is not linear or if at least one attribute of
   * `attributes' is not linear. The output are linear cells of the same
   * dimension than the cell. If the cell is linear and all attributes are
   * linear, the output is just a copy of the current cell.
   * `points', `cellArray', `pd' and `cd' are cumulative output data arrays
   * over cell iterations: they store the result of each call to Tessellate().
   * `internalPd' is initialized by the calling filter and stores the
   * result of the tessellation.
   * If it is not null, `types' is filled with the types of the linear cells.
   * `types' is null when it is called from vtkGenericGeometryFilter and not
   * null when it is called from vtkGenericDatasetTessellator.
   * \pre attributes_exist: attributes!=0
   * \pre tessellator_exists: tess!=0
   * \pre points_exist: points!=0
   * \pre cellArray_exists: cellArray!=0
   * \pre internalPd_exists: internalPd!=0
   * \pre pd_exist: pd!=0
   * \pre cd_exists: cd!=0
   */
  virtual void Tessellate(vtkGenericAttributeCollection* attributes,
    vtkGenericCellTessellator* tess, vtkPoints* points, vtkIncrementalPointLocator* locator,
    vtkCellArray* cellArray, vtkPointData* internalPd, vtkPointData* pd, vtkCellData* cd,
    vtkUnsignedCharArray* types);

  // The following methods are for the internals of the tessellation algorithm
  // (the hash table in particular)

  /**
   * Is the face `faceId' of the current cell on the exterior boundary of the
   * dataset?
   * \pre 3d: GetDimension()==3
   */
  virtual int IsFaceOnBoundary(vtkIdType faceId) = 0;

  /**
   * Is the cell on the exterior boundary of the dataset?
   * \pre 2d: GetDimension()==2
   */
  virtual int IsOnBoundary() = 0;

  /**
   * Put into `id' the list of the dataset points that define the corner points
   * of the cell.
   * \pre id_exists: id!=0
   * \pre valid_size: sizeof(id)==GetNumberOfPoints();
   */
  virtual void GetPointIds(vtkIdType* id) = 0;

  /**
   * Tessellate face `index' of the cell. See Tessellate() for further
   * explanations.
   * \pre cell_is_3d: GetDimension()==3
   * \pre attributes_exist: attributes!=0
   * \pre tessellator_exists: tess!=0
   * \pre valid_face: index>=0
   * \pre points_exist: points!=0
   * \pre cellArray_exists: cellArray!=0
   * \pre internalPd_exists: internalPd!=0
   * \pre pd_exist: pd!=0
   * \pre cd_exists: cd!=0
   */
  virtual void TriangulateFace(vtkGenericAttributeCollection* attributes,
    vtkGenericCellTessellator* tess, int index, vtkPoints* points,
    vtkIncrementalPointLocator* locator, vtkCellArray* cellArray, vtkPointData* internalPd,
    vtkPointData* pd, vtkCellData* cd);

  /**
   * Return the ids of the vertices defining face `faceId'.
   * Ids are related to the cell, not to the dataset.
   * \pre is_3d: this->GetDimension()==3
   * \pre valid_faceId_range: faceId>=0 && faceId<this->GetNumberOfBoundaries(2)
   * \post result_exists: result!=0
   * \post valid_size: sizeof(result)>=GetNumberOfVerticesOnFace(faceId)
   *
   * @note The return type changed. It used to be int*, it is now const vtkIdType*.
   * This is so ids are unified between vtkCell and vtkPoints, and so vtkCell ids
   * can be used as inputs in algorithms such as vtkPolygon::ComputeNormal.
   */
  virtual const vtkIdType* GetFaceArray(vtkIdType faceId) = 0;

  /**
   * Return the number of vertices defining face `faceId'.
   * \pre is_3d: this->GetDimension()==3
   * \pre valid_faceId_range: faceId>=0 && faceId<this->GetNumberOfBoundaries(2)
   * \post positive_result: && result>0
   */
  virtual int GetNumberOfVerticesOnFace(int faceId) = 0;

  /**
   * Return the ids of the vertices defining edge `edgeId'.
   * Ids are related to the cell, not to the dataset.
   * \pre valid_dimension: this->GetDimension()>=2
   * \pre valid_edgeId_range: edgeId>=0 && edgeId<this->GetNumberOfBoundaries(1)
   * \post result_exists: result!=0
   * \post valid_size: sizeof(result)==2
   *
   * @note The return type changed. It used to be int*, it is now const vtkIdType*.
   * This is so ids are unified between vtkCell and vtkPoints.
   */
  virtual const vtkIdType* GetEdgeArray(vtkIdType edgeId) = 0;

protected:
  vtkGenericAdaptorCell();
  ~vtkGenericAdaptorCell() override;

  /**
   * Reset internal structures.
   */
  void Reset();

  /**
   * Allocate some memory if Tuples does not exist or is smaller than size.
   * \pre positive_size: size>0
   */
  void AllocateTuples(int size);

  // Internal tetra used for the contouring/clipping algorithm
  vtkTetra* Tetra;
  vtkTriangle* Triangle;
  vtkLine* Line;
  vtkVertex* Vertex; // is it used ?
  vtkQuad* Quad;
  vtkHexahedron* Hexa;
  vtkWedge* Wedge;
  vtkPyramid* Pyramid;

  // Internal locator when tessellating on a cell basis, this is different
  // from the main locator used in contour/clip filter, this locator is used for
  // points for
  // Be careful the use of a vtkLocator in conjunction with the table fast
  // tessellator is very sensitive, we need to keep all the points we used
  vtkDoubleArray* InternalPoints;
  vtkCellArray* InternalCellArray;
  vtkDoubleArray* InternalScalars;
  vtkDoubleArray* PointDataScalars;

  vtkIdList* InternalIds; // used by Tessellate() and TriangulateFace()

  // Attributes to mimic the vtk cell look and feel, internal use only
  vtkDoubleArray* Scalars;
  vtkPointData* PointData;
  vtkCellData* CellData;

  // Scalar buffer to store the attributes values at some location
  // There are variable members to reduce memory allocations.
  double* Tuples;
  int TuplesCapacity;

  // Cached Bounds.
  double Bounds[6];

private:
  vtkGenericAdaptorCell(const vtkGenericAdaptorCell&) = delete;
  void operator=(const vtkGenericAdaptorCell&) = delete;
};

VTK_ABI_NAMESPACE_END
#endif
